Our 40+ employees form an inter­disciplinary team that includes designers, software develop­ers, hardware engineers, A/V media special­ists, educators, and scient­ists.

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Learn more about Jim Spadaccini


Founder, Creative Director

In 1999, Jim Spadaccini founded Ideum, where he is the Creative Director and Founder. He helps direct Ideum’s commercial hardware and software initiatives and provides creative direction for custom software and installation projects.
Jim was the Principal Investigator for the National Science Foundation (NSF) sponsored Open Exhibits software and community initiative and a co-PI for the Creating Museum Media for Everyone (CMME) project. In addition, he was co-Chair of the NSF-funded Human Computer Interaction in Informal Science Education (HCI+ISE) conference. Additionally, Jim was a Principal Investigator on the NASA funded Space Weather Mobile project and co-PI on a National Oceanic and Atmospheric Administration (NOAA) sponsored project, Hurricanes and Climate Change.

In addition to his responsibilities at Ideum, Jim is active in the community and volunteers as a board member for the New Mexico Center on Law and Poverty. Before founding Ideum, Jim was the Director of Interactive Media at the Exploratorium in San Francisco. While at the Exploratorium, his department was responsible for developing educational Web resources and media exhibits for the museum floor. For his work at the Exploratorium, Jim received a Smithsonian Computerworld Award, an Association of Science and Technology Centers (ASTC) Award for Innovation, and three consecutive Webby Awards for “Best Science Site.”

Jim taught courses on design and technology at San Francisco State University’s (SFSU) Multimedia Studies Program for seven years starting in the mid-90s, and more recently taught Technology-Enhanced Communication for the Cultural Heritage (TEC-CH) program at the University of Lugano, Switzerland. For more than a decade, he has taught courses on digital media and museums for the Cultural Resource Management Program at University of Victoria, British Columbia. Along with his work in informal education, Jim has consulted with Apple and Adobe and has developed promotional and instructional materials for a number of professional software authoring tools.

Learn more about Becky Hansis-O’Neill


Director of Creative Services

Becky is the Director of Creative Services at Ideum. She received her BS in Psychology and MS in Biological Sciences from Idaho State University. As an undergraduate and graduate student, she conducted research on topics such as behavioral pharmacology, developmental neurobiology, parasite-host interactions, and stable isotope analysis. During that time, Becky discovered a passion for science communication while teaching undergraduate labs in general biology, ecology, and human anatomy and physiology. Before joining Ideum, she worked as the Education Specialist for the Idaho Museum of Natural History, managing educational programs and designing and implementing digital interactive components for public exhibits. She also has a keen interest in employing digital museum specimens for education and outreach using digital interactives, augmented reality, and virtual reality. In her spare-time she enjoys nature photography and bird watching. Her photography has been featured in various publications, websites, signage, and social media for organizations such as: the Smithsonian Insider, United States Fish and Wildlife Service, Cornell Lab of Ornithology, Grand Teton National Park,and The Nature Conservancy.

Learn more about Hugh McDonald


Executive Producer

Hugh is an Executive Producer at Ideum, where he leads experience development projects and coordinates Ideum's user experience research. From 2001 to 2016, he was Project Director, Researcher, and Senior Science Writer at San Francisco’s Exploratorium. He led the museum’s Science of Sharing project, an NSF-funded initiative to develop exhibits that allow visitors to experiment with negotiation and collaborative problem-solving and link those experiences to larger societal issues like climate change, international conflict, and environmental sustainability. He was also Co-Curator of the Osher Gallery, which focuses on cognition, social behavior, and the interplay between science, society, and culture, and served as writer, editor, and content developer on the museum’s Mind, Seeing, and Outdoor exhibitions and the Global Climate Change: Research Explorer website.

Hugh received a BA in psychology from the University of California and a PhD in social psychology from Indiana University, and served on the faculty at Bates College and San Diego State University. He’s keenly interested in developing new ways to study how people use and learn from exhibits and how they interact and communicate about their experiences.

Learn more about Rebecca Shreckengast


Executive Producer

Becca is an Executive Producer at Ideum, specializing in exhibition planning and design for museums and corporate clients. She has 20 years of experience directing projects ranging from nature centers and natural history museums, to art, cultural, and historical museums. She received her BA in Industrial Design from Carnegie Mellon and MLA in Museum Studies from Harvard. Becca promotes innovation in areas such as issues-based content, accessible design, and inclusive interpretation.

Becca has implemented story-driven projects with over thirty clients including New York Historical Society, North Carolina Museum of Nature and Science, National Constitution Center, and Museum of International Folk Art. Her team process ensures institutional goals are identified, educational objectives are met, and that clients see themselves in the products of their work.

While Director of Exhibition Experience at Carnegie Museum of Natural History, Rebecca gained insight into design that reduces maintenance needs. Her experience value-engineering object displays that meet museum standards, planning relevant experiences that delight visitors, and producing world-class tech and aesthetics, ensures measurable impacts whether the budget is $5,000 or $15 million.

Learn more about Miles Washington


Manager of Media Systems

Miles is Manager of Media Systems at Ideum and has nearly 20 years of experience in the technology industry. Over the course of his career, he has developed or managed projects across a variety of disciplines, including: virtual reality development, interactive exhibit design / development, web design / development and motion graphics design. Miles calls upon this diverse background to effectively evaluate and manage projects from a broad range of perspectives.

Previously, Miles has worked with a wide variety of organizations and companies, including: the Goddard Space Flight Center, Paramount Pictures, Ecko Unltd, the U.S. Navy, the U.S. Department of Homeland Security, Informal, New England Aquarium, Coca-Cola, HP and Fujitsu.

Learn more about Darold Ross



Darold is a Producer at Ideum dedicated to empowering creative teams to create interactive digital experiences for public spaces. Informed by his half-decade of experience as a user experience designer, he now directs projects with a holistic approach to building experiences that create shared moments and foster community. He has managed a wide range of projects from guiding museums bringing technology into their spaces for the first time to managing the evolution of established products over the years.

In his spare time, Darold is a dedicated volunteer. From 2015–2017 he served as president of AIGA New Mexico, the state chapter of AIGA, the professional association for design. During his tenure, he worked to cultivate and enrich a culture of design knowledge and excellence in the New Mexico area through educational outreach and professional events. Since then, he has served as the board advisor for AIGA New Mexico and continues to actively organize in the New Mexico creative community. He received his BFA with an emphasis in graphic design at New Mexico State University.

Learn more about Jenny Kvapil


Project Coordinator

Jenny is a Project Coordinator at Ideum. She has a background in Environmental Education, working for over a decade as an instructor, program manager, and zookeeper. She has led outdoor, hands-on, science classes with children, introduced zoo visitors to a wide variety of animals, and coordinated many special events educating thousands of people about wildlife. Working with children, animals, and special events has cultivated a focus on flexibility, and she is happy to lean on this quality as a project coordinator. Jenny recently completed a master’s degree in Public Administration, concentrating in Nonprofit Management. She is a Certified Associate in Project Management through the Project Management Institute, as well as a Certified Parks and Recreation Professional through the National Recreation and Parks Association. In her free time she enjoys outdoor explorations, candlemaking, picnics, and scouring thrift stores for treasures.

Learn more about Dov Phillips


Project Coordinator

Dov is a Project Coordinator at Ideum and a recent initiate to New Mexico’s elevation, bright sun, and propensity for all things green chile. He has an educational background in environmental science and a varied professional background that ranges from working in clinics to promote adolescent speech development to supporting tech supply for government entities, to managing a wine import/distribution company in the midwest. In his spare time he can be found tooling around in a kitchen, supporting the excellence that is San Antonio Spurs basketball, or hiking with his dog, Havarti.

Creative Services
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Learn more about Kyle Fitzpatrick


Director of Software

Kyle is the Director of Software at Ideum where he and a team of talented developers take on many challenging (and rewarding) programming projects. Before Ideum, Kyle worked as an application developer at NMSU Media Productions while he earned his bachelor’s of science in computer science (from NMSU). During his time at Ideum, Kyle has worked on a number of diverse projects, including permanent exhibits at the Smithsonian National Air and Space Museum, a patented process for real time communication between touch tables and hand held devices, and a utility application which enables users to control applications through various means, such as touch-screens, motion cameras, and voice activated inputs. In his free time, Kyle enjoys playing video games, reading, and programming.

Learn more about Rafael Picco


Art Director

Rafael is Ideum’s Art Director, determined to craft unique user experiences by focusing on clean aesthetics, easy-to-understand usability, and compelling storytelling through interactive mediums. Beginning his career as a brand designer in Austin, TX, he has won numerous awards designing successful brand campaigns for non-profit organizations, health institutions, restaurants, and Fortune 500 companies. He also serves as a soldier on weekends in the Air National Guard and is a veteran of Operation Enduring Freedom.

Learn more about Andrew Ferrer


3D Modeler / Interactive Development Specialist

Andrew is a 3D Modeler and animator at Ideum. Andrew comes to Ideum with a Bachelors of Fine Arts in Media Arts and Animation from the Illinois Institute of Art in Chicago and a strong fine arts background. Andrew has extensive experience working as a 3D artist and on visual effects for television and movies.

Learn more about Joseph Donovan


Senior Exhibit Designer

Joe is a Senior Exhibit Designer at Ideum specializing in experiential and interactive design. He has designed exhibits and experiences for The Historic New Orleans Collection, the National Air and Space Museum, Mizrahi Developments, and has worked on multiple research and development projects, including "Exploring Pueblo Pottery," winner of a Merit Award from the Society of Experiential Graphic Design. In his spare time, he enjoys music composition and soundtrack production, as well as 3D art and visual effects. Joe has a BA in both Music and English from Ave Maria University in Naples, Florida.

Learn more about Christopher Murphy


Developer II

Christopher Murphy is a Developer with Ideum, where he aims to create engaging and compelling user experiences. He has a Bachelor of Fine Arts from the University of New Mexico and a Masters of Architecture from UNM’s School of Architecture and Planning. He has worked as an architectural designer and as a freelance designer and developer. In his free time, Christopher enjoys spending time with his wife and children and learning new things.

Learn more about Nick Schrandt


Senior Developer

Nick is a Senior Developer at Ideum. He graduated from UNM with a Bachelors degree in History and is in the process of pursuing a Masters degree in Computer Science. In his free time he is a private piano teacher working from his home studio, focusing mainly in Impressionist classical music. Nick also spends his time volunteering at the Albuquerque Animal Welfare Department as an adoption counselor and volunteer team mentor.

Learn more about Glass Cartwright


Web Developer

Glass has been a Web Developer with Ideum for over a decade. He began programming in Basic and Fortran in the 70s; explored martial arts and physical security in the 80s; and investigated the copying and printing industry, early typesetting technologies, and rare book / art restoration and conservation in the 90s and early 00s. Since the dawn of the new millenium Glass has been working in web-related technologies.

Glass has studied traditional ontologies and epistemologies as well as world culture for most of his life. He spent time on a marine biology research vessel based out of UT, Port Aransas, studying the effects of the Ixtoc oil spill on sharks, skates, and rays in the Gulf of Mexico. Glass holds a Doctorate (in what? he’s not saying). He is a third-wave barista, avid reader, off-the-beaten-path film buff, dual-sport motorcyclist, world-traveler, paper-and-pencil RPG game designer, and a musician (bass and trumpet, playing in the Austin All-City Orchestra as a young teen and several Punk / World Music bands when older).

Glass was born in the Philippines, grew up in Virgina - wandering freely through York Town, James Town, and Colonial Williamsburg, spent his teen years in Austin, his 20s in Saint Louis, his 30s in North Carolina, and most of his 40s and 50s in New Mexico. He has been a husband going on thirty years now, and is the father of three interesting adults.

Learn more about James Romero


Technical Artist

James is a Technical Artist at Ideum who focuses on 3D modeling, illustration, UX/UI design, and animation. He has worked on numerous projects, including applications for the Albuquerque Biopark, the National Cowgirl Museum and Hall of Fame, and the Smithsonian National Air and Space Museum. Outside of work, James enjoys volunteering as a local swing dance instructor and DJ for various studios and community centers. He has a degree in Interdisciplinary Film and Digital Media from the University of New Mexico.

Learn more about José Crespin


Interactive Designer

José is a Interactive Designer for Ideum. He received a Bachelor of Fine Arts in Visual Communication with an emphasis in Graphic Design, graduating magna cum laude. He has over 6 years experience in graphic design doing freelance work for clients such as the United World College-USA, The Alzheimers Association of New Mexico, New Mexico Association for Museums, small businesses and individuals. In his free time he collects and shoots with vintage and modern day film cameras. He enjoys being in nature and hiking when not behind his computer. Some of his other interests are architecture, cooking, music, cinematography and art.

Learn more about Ally Goodman-Janow


Software Developer

Ally is a Software Developer at Ideum. Ally graduated from the University of New Mexico with a Bachelor of Science in Computer Science and a minor in Interdisciplinary Film and Digital Media. Her interests are mainly focused on User Interfaces and video game design, but is also interested in web development and content management systems. In her spare time, she enjoys playing video games, cooking, and being outside.

Learn more about Alex Averill


Interactive Programmer

Alex is a Interactive Programmer for Ideum. He graduated from the University of Texas at Dallas with a Bachelor of Science in Software Engineering. Alex has previously worked at the University of Texas at Dallas designing and fabricating interactive exhibits used for K-12 Outreach. When not at work Alex can be found woodworking, hiking, or gardening.

Learn more about Camber Arnhart


Illustrator / Developer

Camber Arnhart is an Illustrator and Developer at Ideum. She is a senior at the University of New Mexico working on completing her BS in Computer Science. Before coming to Ideum, Camber worked on a variety of projects, including developing AR applications on the HoloLens. In addition to programming, Camber has 10+ years of experience in creating digital art. In her free time she loves to paint, draw, and create games.

Learn more about Steven Mayo


Junior Photographer / Videographer

Steven is a Junior Photographer / Videographer at Ideum. He has a BFA in Film Production, with a focus on Cinematography, from the University of New Mexico. For the last two years Steven has been a freelance videographer filming public festivals, music videos, instructional videos, and music events. In his free time, he enjoys making short-films, going to concerts, hiking, and fishing New Mexico’s local streams and rivers.

Learn more about Alexander Booher


Interactive Programmer

Alex Booher is an Interactive Programmer for Ideum. He graduated from the University of New Mexico with a Bachelors in Interdisciplinary Film and Digital Media and a minor in Computer Science. Before coming to Ideum he worked on several interactive projects, some of them leveraging skeleton tracking or the Microsoft Hololens. During his free time, Alex enjoys playing tabletop games, photography, reading, and creating games with friends

Learn more about Sonia Lorenz


Interactive Designer

Sonia is an Interactive Designer at Ideum. She has studied Digital Media, Graphic Design and Print Making. She has over 10 years of experience doing freelance work for a vast variety of clients and industries including local small businesses and national non-profit organizations. She focuses her work on storytelling and creating meaningful connections through the influence of design. Outside of work, she enjoys cooking, crafting, drawing and painting.

Media Systems
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Learn more about Robert Demsey


Media Systems Specialist

Robert is a Media Systems Specialist for Ideum. He works in Ideum’s production studio constructing Platform and Presenter multitouch exhibits. Robert also works in the technical support team aiding clients and Ideum staff alike. Away from Ideum, Robert is a student at the University of New Mexico pursuing a Bachelors in mechanical engineering and also creates hand blown glass sculpture and jewelry.

Learn more about Kyle Doering


Media Systems Technician

Kyle is a Media Systems Technician at Ideum. Kyle has always been fascinated by audiovisual media and is known for his focused criticism of television, film, and video games. Kyle has a background in visual arts and holds a BFA from the University of New Mexico. He also has experience working in healthcare IT management and production design for the film industry.

Outside of Ideum, Kyle might be found exploring the Southern Rockies, writing short stories, attempting a new recipe, or learning a new skill.

Learn more about Jon LeBlanc


Media Systems Technician

A multimedia enthusiast, Jonathan has over 20 years as an AV and Technology Industry professional. Originally from New Mexico, he grew up overseas where exposure to a wide variety of cultures and customs left a profound in a lasting impact on his life. With a degree in Audio Production and Engineering from the Art Institute of Seattle, he has a passion for interactive and immersive experiences. An Artist and Musician, Jonathan draws inspiration from the land of enchantment and has a passion for the outdoors.

Industrial Design
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Learn more about Stephanie Jolley


Industrial Designer

Stephanie is an Industrial Designer at Ideum. She helps with design work, detailed drawings, assembly and anywhere else she is needed. She studied in Boone, North Carolina at Appalachian State University earning a bachelor's of Fine and Applied Arts in Industrial Design. She also studied in Kortrijk, Belgium at HOWEST for a semester and used the time to travel around parts of Europe. In her spare time, she enjoys running, listening to music, exploring the world, and reading. Bookstores are often called her weak-spot by friends and family.

Sales & Finance
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Learn more about Angela Arzave


SEC / Director of Finance

Angela Arzave is the Chief Financial Officer for Ideum Inc. She manages Ideum’s finance unit and helps with all strategic and tactical matters as they relate to budget management. Angela assisted in setting up Ideum’s accounting system and her group coordinates domestic and international payments along with logistics for Ideum’s worldwide multitouch hardware sales. Before working in management for Ideum, Angela was a well-known pastry chef at two top restaurants in San Francisco: EOS, and Bacar.

Learn more about Rita Sanchez


Assistant Director of Finance

Rita is the Assistant Director of Finance for Ideum. She brings extensive knowledge in the audit and accounting fields in which she has worked, off and on, for the past 25 years. Rita brings experience implementing and managing financial and accounting systems for small privately owned businesses. Rita has extensive experience tracking grant funding, inventory tracking and financial reporting. She started her career as a bank auditor and was eventually promoted to Vice President for a small bank in Espanola, New Mexico. Rita holds a BA degree with honors in Business Administration from New Mexico State University. She has lived in Corrales, New Mexico for the past 12 years with her husband and two children.

Learn more about Jason Martinez


Procurement Specialist

Jason is the Procurement Specialist at Ideum. He is currently completing his Masters in Business Administration with a concentration in Accounting at the University of New Mexico. Prior to joining Ideum, Jason worked at the UNM Controllers Office. Jason has also worked with other areas of UNM and the City of Albuquerque to create and implement standard practices in Internal Auditing and IT implementation/strategy among organizations. Jason is a native northern New Mexican who enjoys the outdoors and auto-mechanics in his off time from work.

Learn more about Liz Sanford-Picco


HR Administrator ++

Liz Sanford-Picco is an HR Administrator (and then some) with Ideum.

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Learn more about Matthew Gallegos


Hardware Product Manager

Matt is a Hardware Product Manager for Ideum. He works in both the production and prototype shops at Ideum. He is an experienced designer, integrator, and fabricator. His background includes design, fabrication, and sales of high performance fluid control systems, and custom products for use in cleanroom and other critical environments. As a lifelong student of the arts and engineering, his main focus is on design for manufacturing. Away from Ideum, Matt is an avid gamer who enjoys the outdoors, jeeping, and is a vociferous proponent of the reinstatement of Pluto’s rightful planetary status.

Learn more about David Bayer


Exhibit Technician II

David is an Exhibit Technician at Ideum, where he assembles multi-touch tables. He has an extensive background in IT as well as an associates of applied science. He first got into computers thanks to gaming and later learned programming. After some years working for a small business doing IT he decided to return to school, where he graduated from CNM as an electrical technician.

Learn more about Kaitlin Ha


Advanced Exhibit Technician

Kaitlin is an Advanced Exhibit Technician at Ideum. Helping construct multitouch tables she does. She studied in Albuquerque, NM. at University of New Mexico, earning a Bachelor of Science in Biology with a minor in Chemistry. Kaitlin's past has been filled with research on infectious diseases to helping her mother build pcs. Teaching at the aquarium and volunteer ESL teacher she does. A passion for teaching and learning she loves. Video games, powerlifting, rugby, walking her dogs, and playing games, these things she does enjoy.

Learn more about Eddie Montoya


Exhibit Technician II

Eddie is an Exhibit Technician at Ideum, where he assembles multi-touch tables. He has an extensive background in IT and Logistics, and helps out wherever he is needed. Growing up in New Mexico he has always had a passion for computers, computer assembly, and anything electronic to take apart, figure out how it works, put it back together again. In his free time, Eddie enjoys gaming, cooking, playing guitar, and reading.

Learn more about Reuben Vinal


Exhibit Technician II

Reuben is an Exhibit Technician at Ideum. He holds a BS in Physics from the University of Arizona. His background includes IT, software development, and audio engineering. In his spare time, Reuben enjoys all things music-related, whether playing traditional Irish music on the upright bass or jazz standards on the ukulele, researching the history of space disco, or building his own experimental instruments. He also loves to cook and is dedicated to expanding his knowledge of the world’s regional cuisines.

Learn more about Cougar Barham


Exhibit Technician II

Cougar is an Exhibit Technician at Ideum. Since he was 14, Cougar has been designing electronics and lighting systems for traveling shows and New Mexico Tech’s Macey Center. At the National Radio Astronomy Observatory, Cougar maintained servo and fiber-optic systems. He also operated the hydrogen maser distribution system that detects the change from high to low power states of hydrogen molecules to provided the primary frequency for the timing of the interstellar observation antenna array. His hobbies involve building smart homes, micro electronics, pulse-laser rifles, and dancing.

Learn more about Chase Ankeny


Exhibit Fabrication Manager

Chase is the Exhibit Fabrication Manager for Ideum. He graduated in 2018 from Cranbrook Academy of Art with an MFA in on object design, and in 2006 from the University of New Mexico with a bachelor’s of art double majoring in history and philosophy. In the intervening 10 years he walked from Mexico to Canada a number of times, taught yoga, and learned to make an excellent loaf of sourdough bread.

In 2011 Chase attended the Krenov school on the foggy northern coast of California to study the craft of fine woodworking. Since then he has done everything from working in a factory producing thousands of bed frames a year, to slow and careful antique restorations for museums, to running his own studio creating one off pieces of custom furniture. He has a passion for detail and finely made objects.

Learn more about Rock Ulibarri


Exhibit Tech

Rock is an Exhibit Tech for Ideum. He has earned a MA in Media Arts & Computer Science focusing on interactive exhibit design and a BA in Music Technology from New Mexico Highlands University. Rock’s experience ranges from radio broadcasting, print lab management, interactive exhibit development, and audio/video production. He spends his free time at his family’s ranch riding horses and building a log cabin.


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