News

Ideum has been creating meaningful interactive experiences in public spaces for more than 19 years.

Lessons Learned: How Lesson Planning Informs Interactive Exhibits

Lessons Learned: How Lesson Planning Informs Interactive Exhibits

January 15th, 2020

This month, three lucky Ideum staff members attended a workshop focused on the Bosque Education Guide. We (Becky Hansis-O’Neill, Jenny Kvapil, and Joe Donovan) were excited to attend because the content presented in the guide is directly applicable to our current project designing visitor center exhibits for the Valle de Oro National Wildlife Refuge. The Bosque Education Guide is a robust collection of educational activities for K-12 classrooms developed by scientists and environmental educators. At a hefty 695 pages, the guide explor… Continue Reading.

Tangible Engine Now with Support for Node.js

Tangible Engine Now with Support for Node.js

January 2nd, 2020

Tangible Engine is a software framework that allows developers to build interactive touch table applications that recognize tangible objects. Built to work in conjunction with Ideum touch tables, we’ve developed Tangible Engine for a few ye… Continue Reading.

Ideum Joins Valle de Oro Team

Ideum Joins Valle de Oro Team

October 1st, 2019

Ideum is pleased to join the CF Padilla - Brycon, Formative Architecture, and Weddel Gillmore team to design and build educational exhibits for the new Visitor Center of the Valle de Oro National Wildlife Refuge in Albuquerque’s South Valley. Continue Reading.

Buggin’ Out at Ideum

Buggin’ Out at Ideum

August 7th, 2019

Working in a rural area has its perks! Uniquely situated near a nature preserve and trail system close to the Rio Grande, Ideum is visited by all sorts of interesting creatures. Bobcats, snapping turtles, lizards, snakes, peacocks, and lots and lots of insects. Continue Reading.