A new no-code solution to prototyping and building object recognition applications
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Ideum first presented Tangible Engine back in 2016. It was the first software package of its kind to allow developers to create applications that recognize physical objects on projected-capacitive touch screens...
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While stories of supply issues caused by the pandemic continue to dominate the business headlines, Ideum has arranged to airlift 3M touch sensors directly from Asia, which means we can offer touch tables...
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Tangible Engine is a software framework that allows developers to build interactive touch table applications that recognize tangible objects...
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Ideum is happy to announce that Tangible Engine now supports our Colossus 86” multitouch table. Tangible Engine was the first object recognition SDK...
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Ideum's Smart Tangible prototypes offer features that expand opportunities for investigation and engagement...
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Ideum is pleased to announce the release of Tangible Engine 2.0, an extensive update to our object recognition software designed to run on Ideum touch displays...
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A year ago, we announced the release of Tangible Engine 1.5. We are now working on new features for Tangible Engine 2.0. We welcome your suggestions for ways to make TE 2.0 even stronger...
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Multitouch tables and displays provide important benefits for users in museums and other public spaces, including using flexible, reconfigurable platforms to present information and experiences...
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Ideum’s proprietary Tangible Engine object-recognition and tracking software lets you use handheld objects to explore onscreen content in entertaining, informative, and innovative new ways.
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Ideum is proud to announce Tangible Engine 1.5, a software development kit that allows developers to easily connect applications to real-world objects on Ideum multitouch tables...
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Our Tangible Engine software package allows for the recognition of 3D printed conductive objects on the surface of our multitouch tables...
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