Since we first introduced Touchless Design back in July, there have been some exciting developments. First, there are some new alternatives...
Read More
We, the nerds of Ideum's Creative Services department, decided it was a suitable time to conceive of an immersive experience that would be similarly unconventional...
Read More
Originally developed by Ideum and medical design firm Intervoke, one of our most popular installations, Deep Dive Into the Brain...
Read More
Ideum is excited to announce our upcoming full-service installation of a new exhibition at the Visitor Center at Valle do Oro National Wildlife...
Read More
Ideum is pleased to announce that our gesture-based interactive module, part of our Touchless Design initiative, won First Prize...
Read More
Ideum is pleased to announce that Touchless Design SDK Version 1.0 is now available on GitHub. This release is earlier than we imagined...
Read More
This month marks the 30th Anniversary of the Americans with Disabilities Act (ADA). Coming in the midst of a pandemic, this anniversary emphasizes...
Read More
A new open-source initiative is funded in part by Intel and will include a proof-of-concept interactive developed with the National Gallery of Art.
Read More
With the coronavirus crisis, the last few months have seen a whirlwind of conversations, proposals, prototyping, and research into touchless interaction...
Read More
With the emergence of the COVID-19 pandemic, we are devoting a series of news posts to exploring the possibilities of touchless interfaces...
Read More
As museums and public spaces start to reopen later this year, some visitors and staff will be wary of interacting with touch screens and other hands-on exhibits...
Read More
The Penguin Chill exhibition, which Ideum developed with the ABQ BioPark and New Mexico BioPark Society, and Deep Dive Into the Brain...
Read More