Ideum will be attending this month’s American Alliance of Museum’s Annual Meeting and MuseumExpo in Baltimore, May 19-22. We’ll be at Booth #501 - come see our Platform 3M 46 touch table, Presenter 55 touch wall, and our Open Exhibits Collection Viewer application.
The MuseumExpo opening event begins on Monday, May 20th at noon.
Jim Spadaccini, Ideum’s CEO & Creative Director, will present in the Annual Meeting session titled Learning Together: Developing Multi-User Interactives on Tuesday, May 21st at 8:45 a.m. Fellow presenters include Aaron Miller of Bluecadet, Marie Georg of the Field Museum, and moderator Josh Goldblum of Bluecadet.
Our Open Exhibits educational software initiative recently released a new multitouch and multiuser Collection Viewer allowing visitors to browse large museum collections. The software pulls images and their descriptions directly from “sets” in Flickr, making the collections easy to manage.
The software has customizable “docks” that allow it to be optimized for touch wall or multitouch table displays. The software is free for educational use. The video below shows how the software works.
The example we developed pulls images from the Women in Science Flickr set posted by the Smithsonian. Open Exhibits is supported by the National Science Foundation.
A new 3M and Ideum multitouch table prototype debuts this week at the Digital Signage Expo (DSE) 2013 in Las Vegas. DSE is the world’s largest trade show dedicated to interactive display technology. The table uses the 3M 46″ (C4667PW) multitouch display integrated into an Ideum Platform pedestal.
The 46″ 3M Multi-Touch Display, with 3M Projected Capacitive Technology, has been fully integrated within an Ideum Platform multitouch table chassis. The table supports 60 simultaneous touch points at an ultra fast 12ms response rate. It is fully-integrated and has a single-push button control. The Platform has an i7 quad-core processor, 16 GB RAM, and an SSD drive. It has full connectivity including built in RFID and it runs Windows 7 or 8 OS.
DSE 2013 attendees are invited to stop by the 3M Touch Systems booth (#926) and check it out. There will also be Gestureworks multitouch software demos running on a variety of 3M hardware including their massive 84″ multitouch screen. Ideum will be on-hand at DSE on Thursday, February 28 and we welcome you to contact us to meet up.
Below are a few photographs of the prototype.
This new Ideum and 3M Platform prototype is as exactingly crafted as all of our multitouch tables: hardened, turn-key, and made for demanding public spaces. The 46″ Platform table will be available this summer, we hope to announce a firm date in the next month.
This week we released Gestureworks Core for authoring multitouch and motion recognition applications (using the Leap Motion controller) for C++, C# .NET, Java, and Python. Development of the Core has been ongoing since 2011 – some of the foundational work goes back even farther. Core development has been largely self-funded, although we are very grateful for the support we received from the Los Alamos National Laboratories Venture Acceleration Fund (VAF) in 2012. We are incredibly excited about Core and believe we’ve created the most powerful and fastest authoring platform for multitouch and motion recognition available.
We’ve also released our first Gestureworks-powered utility called GestureKey. This unique utility for Windows 8 maps gestures to key commands and mouse events, making legacy applications multitouch-enabled. It is incredibly easy-to-use; you can add multitouch to virtually any Windows app in minutes with no programming.
It is with a great deal of enthusiasm that we announce the release of Gestureworks Core.
Core is a new and innovative multitouch and HCI framework for C++, C#/.NET, Java, and Python that was developed by Ideum over the last few years. The framework reflects our knowledge of authoring custom exhibits and applications, our learning experiences from developing multitouch systems and experimenting with motion recognition and other new HCI technologies.
The Gestureworks Core team has created the most efficient and powerful authoring platform for multitouch and motion recognition ever built. It has a small CPU-footprint, thread safe processing and Gestureworks built-apps perform flawlessly on virtually any touch-enabled device – from a phone to a huge multiscreen ultra-HD touch wall. Gestureworks Core also works with the Leap motion device.
Core comes with a library of over 300 gestures and is fully extensible with support for Gesture Markup language (GML). The framework also has gesture filters including interitial and noise filtering, so virtual objects behave as one would expect. Developers can work in a variety of existing frameworks including: Cinder, Open Frameworks, Unity 3D, XNA, Kivy, Java 2D and Processing.
Watch our video featuring the Gestureworks Core Visualizer and witness the power and efficiency of Core.
Along with Gestureworks Core, we will be releasing the GestureKey utility for Windows 8. This application allows users to to map key-commands and mouse events to gestures, making legacy applications touch-enabled. Please visit the Gestureworks website on February 13th to learn more about Core and the GestureKey Utility.
(Cross-posted on Gestureworks blog)
The recent release of Ideum’s unique 100-inch multitouch table, the Pano, was picked up by Gizmag - a technology blog that features ”invention, innovation and emerging technologies in all field of the human endeavor.”
Among the Pano’s features are: a 100-inch multitouch table surface with 40+ touch points, rugged durability, a 0.2 inch (5 mm) micro-etched tempered glass surface, an integrated computer workstation with a Core i7 processor, and a variety of customization options.
As we have have mentioned on GestureWorks blog, we are currently working towards releasing a new multitouch SDK for C++, .NET, JAVA, and Python. GestureWorks Core is now available as an Alpha version. Along with amazingly fast gesture processing, GestureWorks Core supports over 300 gestures and the Gesture Markup Language.
GestureWorks Core can also work on multiple screens simultaneously (3M and Ultrabook) and it works “out of the box” with the Leap motion device, providing support for 2D and 3D gestures. Check out the video below:
You can apply to try the Alpha version of GestureWorks Core (Java will be available in a few weeks). The full release of GestureWorks for all development platforms is coming in early 2013.
We will be at Integrated Systems Europe (ISE) from January 29-31 in Amsterdam. The conference drew 40,000 attendees last year and a large number of display, HCI, hardware and software vendors exhibit their products. You can learn more about the conference at: www.iseurope.org
The Ideum booth (stand 8-R200) will have a Platform multitouch table and we will be showing the GestureWorks core multitouch software along with our new GestureKey utility for Windows 8. We will show our software working with a number of different touch and motion recognition devices including our own multitouch table.
If you are planning on attending and would like meet up, please contact us and let us know. See you in Amsterdam in the new year!
Last week, the popular tech blog, TechCrunch posted an article on GestureWorks including a review of the new GestureWorks Core and GestureKey multitouch utility app for Windows 8. Ideum has been developing the GestureWorks multitouch framework since 2009.
The author, Alex Williams met us the Blur conference and shot some video of GestureWorks in action as well. You can read the full article on the TechCrunch website: Ideum’s GestureWorks Platform Will Let Developers Create Complex Gestures For Ultrabooks Apps.
The HCI+ISE Conference, supported by the National Science Foundation (NSF), will bring together museum exhibit designers and developers, learning researchers, and technology industry professionals to explore the potential impact of new human-computer interaction (HCI) technologies in informal science education (ISE) settings. The theme of the Conference is the balance between exhibit technology and the visitor experience.
The emergence of multitouch, motion-recognition, radio frequency identification (RFID), near field communication (NFC), voice recognition, augmented reality, and other technologies are already beginning to shape the visitor experience. In this three-day conference, presenters and participants will share effective practices and explore both the enormous potential, and possible pitfalls, that HCI advancements present for exhibit development.
The Conference will have activities, discussions, and group interactions exploring technical, design, and educational topics centered on HCI+ISE. A variety of technology examples such as multitouch tables, touch walls, Arduino controllers, Kinect hacks, RFID tags, and other prototypes and gear will be demonstrated.
HCI+ISE will focus on the practical considerations of implementing new HCI technologies in educational settings with an eye on the future. Along with a survey of how HCI is shaping the museum world, participants will be challenged to envision the museum experience a decade into future.
Conference events will be held in Albuquerque, New Mexico at the Indian Pueblo Cultural Center, New Mexico Museum of Natural History and Science, and at Ideum’s Corrales studio.
Attendance at the HCI+ISE Conference is limited to 60 participants, some of whom will be invited because of their specific point of view and expertise. Conference participant interactions will provide opportunities for collaboration and potential partnerships that will persist well into the future. Applications are welcome from exhibit developers, designers, educators, researchers, evaluators, and technologists. Funding from the NSF is available to help support the travel costs of attendees.
The application form and more information about the Conference can be found on this website at: http://www.openexhibits.org/research/hci-ise
Conference co-chairs: Kathleen McLean of Independent Exhibitions and Jim Spadaccini of Ideum, Inc.