GestureWorks Gameplay has gotten a lot of attention since its launch at the Intel Developer Forum (IDF 2013) last month in San Francisco. Besides being featured in the keynote and in demos at IDF, Engadget, Joystiq, and Gizmag covered the release. Now the software is ready for Beta release and the first invitations have been sent out.
Those who participate in the Beta program will be getting more than they might have expected. With help from Intel, we are providing free release copies of the software to all the folks who signed up for Beta in September and the next 1,000 who sign up this month!
To sign up, go to: https://gameplay.gestureworks.com
Beta users will receive their invitations into the Beta program starting October 3rd.
Here’s a video of Gameplay in action on new Intel Bay Trail tablet (also announced at IDF). The game shown is one of our favorites, Castle Crashers.
Today our GestureWorks Gameplay software was revealed at the Intel Developer Forum (IDF2013) in San Francisco. The software was shown as part of the keynote address this morning.
GestureWorks Gameplay is a revolutionary new way of interacting with popular PC
games. Gameplay software for Windows 8 lets gamers use and build their own
Virtual Controllers for touch, which are overlaid on top of existing PC games. In
addition, gamers can use hundreds of personalized gestures to interact on the
screen.You can sign up for the Beta, see a video of Gameplay in action, and read the press release on the GestureWorks Gameplay website. The story also hit Engadget this morning, see: GestureWorks Gameplay adds onscreen controls to almost any Windows 8 game
Over the last few years, we’ve become fairly well known for our hardened multitouch tables and touch walls. What some people don’t know is that we provide creative services in the areas of application development and custom exhibits. In fact, our firm has been developing interactive exhibits for nearly fifteen years.
To better showcase these services we’ve redesigned our portfolio site. We’ve also added new projects including: Visit Indy – a multitouch-enabled 3D interactive exhibit exploring the city of Indianapolis and Survey George Washington – a multiuser interactive developed with the Crystal Bridges Museum of American Art. In addition, earlier this year we added projects with SFMOMA, Gateway Science Museum, and Spinnaker Tower to the interactive exhibits section of our portfolio.
We’ve added many additional photographs to the Ideum Flickr site showing these custom applications and some of the custom hardware that we’ve produced (a few examples below).
Currently, we are working on projects with George Washington’s Mount Vernon (yes, another George Washington project!), Citizen Science, the National Park Service, NASA, and the United States Department of Agriculture (USDA). These projects will be appearing in our portfolio in the coming months.
Next week Ideum along with Independent Exhibitions will host the Human Computer Interaction in Informal Science Education (HCI+ISE) Conference. This first-of-its-kind conference will bring together exhibit designers, developers, researchers, and educators to explore the potential of new HCI technologies in informal educational settings. The conference will have events at Explora!, the New Mexico Museum of Natural History and Science, Ideum, and the Indian Pueblo Cultural Center.
The goals of the conference, as stated in our National Science Foundation proposal, are as follows:
“The goals of the meeting are to advance the current state of knowledge about the complex challenges and opportunities that exhibit designers and developers encounter in technology-based exhibitions and suggest strategies for enabling them to share theoretical and implementation approaches and methods.”
This is what we hope to achieve at the conference, again from the original proposal:
The HCI+ISE conference will:
1. Examine existing exhibits that use HCI technology;
2. Bring people together with diverse expertise to explore issues in common, and engage in design activities to better identify effective practices for designing HCI science exhibits;
3. Identify conditions under which HCI can be effective for enhancing museum visitor access, participation, and learning;
4. Identify strategies and mechanisms for expanding the application of HCI to exhibit practice, thereby maintaining freshness and nimbleness in exhibition development;
5. Connect to NSF research priorities, and to initiatives and strategic areas, in order to advance and strengthen the interchanges between museum practice, the learning sciences, and public understanding of science; and
6. Create a network of HCI+ISE users, and take steps to improve communication, knowledge access and leadership within and across ISE communities.
More concretely, we have set up a number of small group activities and discussions that will explore the nature of new HCI technologies and their real and potential applications in museums settings.
The conference will culminate in an exploration of future scenarios. In particular, we are having groups look at the visitor experience seven years from now in 2020. We are focusing on a diverse set of institutions, each with a stakeholder as a group facilitator. Groups will create vignettes of visitor interaction at the following institutions: Indian Pueblo Cultural Center, Explora!, New Mexico Museum of Natural History and Science, SFMOMA, Shedd Aquarium, and London Science Museum.
A digital booklet with findings from the HCI+ISE conference will be released later this summer and will include the future vignettes from each group. In addition, we will have a way for conference attendees and others interested in the future scenario to get these documents (re)emailed to them in June of 2020. This digital time capsule feature will be available on the HCI+ISE site following the conference.
The HCI+ISE Conference is funded by the National Science Foundation (NSF DRL #1139752) and sponsored by Intel. (This article is cross-posted on the Open Exhibits & HCI+ISE site).
Ideum will be attending this month’s American Alliance of Museum’s Annual Meeting and MuseumExpo in Baltimore, May 19-22. We’ll be at Booth #501 - come see our Platform 3M 46 touch table, Presenter 55 touch wall, and our Open Exhibits Collection Viewer application.
The MuseumExpo opening event begins on Monday, May 20th at noon.
Jim Spadaccini, Ideum’s CEO & Creative Director, will present in the Annual Meeting session titled Learning Together: Developing Multi-User Interactives on Tuesday, May 21st at 8:45 a.m. Fellow presenters include Aaron Miller of Bluecadet, Marie Georg of the Field Museum, and moderator Josh Goldblum of Bluecadet.
Our Open Exhibits educational software initiative recently released a new multitouch and multiuser Collection Viewer allowing visitors to browse large museum collections. The software pulls images and their descriptions directly from “sets” in Flickr, making the collections easy to manage.
The software has customizable “docks” that allow it to be optimized for touch wall or multitouch table displays. The software is free for educational use. The video below shows how the software works.
The example we developed pulls images from the Women in Science Flickr set posted by the Smithsonian. Open Exhibits is supported by the National Science Foundation.
We have a couple of conferences coming up in April and May. We will be showing our prototype 3M 46″ Platform Multitouch Table which debuted at Digital Signage Expo (DSE) in February and then went on to hit South-by-Southwest (SXSW) earlier this month. Come check it out yourself at:
American Alliance of Museums in Baltimore, May 19-22, Come see us at Booth #501 right near the entrance to the exhibit hall. We will demo the latest Open Exhibits software. In addition, Ideum’s Jim Spadaccini will be one of the presenters for a session: Learning Together: Developing Multi-User Interactives. That session will be held, bright and early at 8:45AM on Tuesday May 21st.
Update July 16, 2013: The Platform 46 Multitouch Table and Multitouch Coffee Table are now available!
A new 3M and Ideum multitouch table prototype debuts this week at the Digital Signage Expo (DSE) 2013 in Las Vegas. DSE is the world’s largest trade show dedicated to interactive display technology. The table uses the 3M 46″ (C4667PW) multitouch display integrated into an Ideum Platform pedestal.
The 46″ 3M Multi-Touch Display, with 3M Projected Capacitive Technology, has been fully integrated within an Ideum Platform multitouch table chassis. The table supports 60 simultaneous touch points at an ultra fast 12ms response rate. It is fully-integrated and has a single-push button control. The Platform has an i7 quad-core processor, 16 GB RAM, and an SSD drive. It has full connectivity including built in RFID and it runs Windows 7 or 8 OS.
DSE 2013 attendees are invited to stop by the 3M Touch Systems booth (#926) and check it out. There will also be GestureWorks multitouch software demos running on a variety of 3M hardware including their massive 84″ multitouch screen. Ideum will be on-hand at DSE on Thursday, February 28 and we welcome you to contact us to meet up.
Below are a few photographs of the prototype.
This new Ideum and 3M Platform prototype is as exactingly crafted as all of our multitouch tables: hardened, turn-key, and made for demanding public spaces. The 46″ Platform table will be available this summer, we hope to announce a firm date in the next month.
Next month, I will be presenting at the WebWise Conference in Baltimore. Multitouch Collaborative Computing & Other HCI Delights will cover various aspects of multitouch and multiuser exhibit design. In addition, I will demonstrate some of the other emerging HCI technologies such as motion recognition. The workshop is scheduled for Wednesday, March 6th. Here is the description:
The popularity of multitouch‐enabled phones and tablets has shifted user expectations and changed the way computer installations are designed for public and semi‐public spaces such as: museums, libraries, schools and other places where people gather. More and more, visitors expect that screens found in public spaces are not only touchable, but are also capable of multitouch. This shift has helped expand interest in large‐scale multitouch tables and touch walls and is bringing to the forefront new and collaborative ways for users to interact.
While the rise in touch‐based mobile devices may be the catalyst for interest in large‐scale multitouch, the differences in the types of user interaction are significant. Unlike mobile devices, multitouch tables and touch walls encourage multiple users to interact simultaneously; software can be designed to encourage face‐to‐face collaboration and social interaction. The potential for informal learning around these types of installations is just beginning to be explored.
In this workshop, we will look at the physical and social nature of multitouch tables and touch walls; we will focus on the qualities of collaborative computing as multitouch technology and design models continue to evolve and mature. In addition, we will take a brief look at motion recognition and discuss how this technology and others are collectively forming a new wave in HCI (human computer interaction). A short introduction to the Open Exhibits project will also be presented.
The HCI+ISE Conference, supported by the National Science Foundation (NSF), will bring together museum exhibit designers and developers, learning researchers, and technology industry professionals to explore the potential impact of new human-computer interaction (HCI) technologies in informal science education (ISE) settings. The theme of the Conference is the balance between exhibit technology and the visitor experience.
The emergence of multitouch, motion-recognition, radio frequency identification (RFID), near field communication (NFC), voice recognition, augmented reality, and other technologies are already beginning to shape the visitor experience. In this three-day conference, presenters and participants will share effective practices and explore both the enormous potential, and possible pitfalls, that HCI advancements present for exhibit development.
The Conference will have activities, discussions, and group interactions exploring technical, design, and educational topics centered on HCI+ISE. A variety of technology examples such as multitouch tables, touch walls, Arduino controllers, Kinect hacks, RFID tags, and other prototypes and gear will be demonstrated.
HCI+ISE will focus on the practical considerations of implementing new HCI technologies in educational settings with an eye on the future. Along with a survey of how HCI is shaping the museum world, participants will be challenged to envision the museum experience a decade into future.
Conference events will be held in Albuquerque, New Mexico at the Indian Pueblo Cultural Center, New Mexico Museum of Natural History and Science, and at Ideum’s Corrales studio.
Attendance at the HCI+ISE Conference is limited to 60 participants, some of whom will be invited because of their specific point of view and expertise. Conference participant interactions will provide opportunities for collaboration and potential partnerships that will persist well into the future. Applications are welcome from exhibit developers, designers, educators, researchers, evaluators, and technologists. Funding from the NSF is available to help support the travel costs of attendees.
The application form and more information about the Conference can be found on this website at: http://www.openexhibits.org/research/hci-ise
Conference co-chairs: Kathleen McLean of Independent Exhibitions and Jim Spadaccini of Ideum, Inc.