Later this month, I will presenting a day-long workshop at the Museum Computer Network (MCN) annual conference in Austin, Texas. Make It Multitouch will explore technology and design issues concerning multitouch development in museums. Most of the day is dedicated to museum exhibits and hands-on design exercises. However, I will spend some time talking about Android 2.2 and Flash and showing some working examples. Android 2.2, Adobe Flash, and GestureWorks present a real alternative to Apple’s iOS for multitouch development for personal devices.
Here’s the short description for the workshop:
Multitouch exhibits allow designers to move away from traditional graphical user-interfaces and incorporate more natural and intuitive controls. Additionally, multiuser exhibits encourage social interaction in ways that traditional computer exhibits can’t.
Multitouch technology is no longer just a novelty, it is moving into the mainstream. This major technological change presents exhibit developers with new and exciting design challenges. In this full-day workshop, we’ll explore a variety of multitouch technologies including off-the-shelf multitouch-enabled PCs.
In addition, we will explain the software development process and show examples developed in Adobe Flash and Flex with Open Exhibits and GestureWorks for a variety of hardware platforms including smart phones and tablets. We’ll see how multi-touch technology is used to browse multimedia elements, RSS Feeds, mapping services, and other Web-based applications and mash-ups.
Through engaging rapid design exercises we’ll explore and discuss the conceptual, informational, and user-interface aspects of multi-touch and multi-user design.