NEWS AND UPDATES FROM IDEUM
Virgil Ortiz is a renowned artist, potter, and fashion designer from Cochiti Pueblo here in New Mexico. His work crosses boundaries from the traditional to the experimental and explores such diverse realms as pottery, designer clothing, and electronic art.
This week as part of Santa Fe Indian Market (#SFIM14), the Virgil Ortiz Pop Up Boutique is inside the La Fonda Hotel (August 21 to 24, 9am to 5pm). A Platform 46″ multitouch table with a custom application showing the artist’s work is part of the installation. We’re big fans of Virgil’s work and are so excited to play a small role in this fascinating installation.
2014 marks the 93 year of the Santa Fe Indian Market bringing together an international community from all walks of life. Over 175,000 people are expected to visit Santa Fe this week for the event.
The new Ideum Prototyping + Usability Lab is now operational! As the name suggests, we use this space to build prototypes and conduct testing. But the space is so much more than than. The lab is also equipped with a media production area, 3D printing and CNC router room, and even a showroom for our multitouch tables. If you missed our announcement about the full capabilities of the Prototyping + Usability Lab in our blog last month, check it out for more details.
We’ve already utilized the space on some exciting new projects, such as building out 55″ UHD 4K and 84″ UHD 4K prototype multitouch tables for the Cooper Hewitt, Smithsonian Design Museum. We’ve also been building a number of custom displays for the Field Museum. In September, we will be building out two new multitouch tables. We’ll be sure to keep you posted on all of these exciting projects.
This month we also conducted usability testing for a variety of Web and mobile projects including our own GestureWorks Gameplay software. Perhaps our most interesting experiment in our new Lab has been our work with tangibles and projected capacitive touch screens. Check out our Dynamic Desktop prototype, which for the first time allows objects to trigger interactions in a non-vision-based system. We have plans to continue work on this experimental software which works with our GestureWorks HCI framework.
Here’s a little peek at the Prototyping + Usability Lab in its first month of operation. If you’d like to see more, we have additional photos on Flickr.
Projected Capacitive Touch (PCT or P-Cap) is the most popular type of touch technology around. It is the same touch technology found in iPad and iPhones and nearly every Android and Windows 8 phone and tablet to boot. There are hundreds of millions of PCT screens out there.
When it comes to large scale touch screens (40″ or bigger), it has taken some time for PCT to take hold. The technology has had some issues in scaling up to larger screens. Because of this issue camera-based and optical systems have been around much longer and still dominate the market. (Although, PCT screens are starting to catch up.) Of course, these optical systems have issues of their own, light interference and calibration issues can be troubling and if they are camera-based touch tables or walls, “thin” means several inches thick at a minimum.
Projected capacitive touch doesn’t have any of the issues that optical touch systems have. It works in any lighting environment, calibration is a breeze (if needed at all), and “thin” means thin, just a couple of inches. However, vision-based systems and camera-based systems have always had the ability to recognize objects: fiducials or other tangibles. Over the years, a number of innovative applications using objects on touch tables have been explored.
PCT screens which are not vision-based, historically, haven’t had the ability to support tangibles, until now. By using conductive materials such as, 3D printed conductive plastics, we have been able to create unique conductive patterns that our GestureWorks software can recognize on standard PCT screens.
It’s still experimental but check out this video and some photos showing how it works. The video shows the system working on a Platform 46 multitouch table with a Presenter 46 mounted on the wall. Both of these systems use 3M projected capacitive touch screens.
See all the Dynamic Desktop photos on Flickr
There’s still more work to do in improving the fidelity of the system, but as you can see from the video progress has been made. There are challenges still in 3D printing objects with the conductive materials. However, we’ve just added our third 3D printer, so we are actively working on the materials side of things too. We will post some more updates as we continue to improve the system.
Ideum has partnered with Crystal Bridges Museum of American Art to navigate their extensive State of the Art: Discovering American Art Now exhibition, running from September 13, 2014 to January 19, 2015.
We are collaborating with Crystal Bridges in the creation of a custom software application that will allow visitors to go beyond the works in the gallery and explore each of the 100 American artists in the State of the Art exhibit in more detail, complete with works that are not on physical display in the museum.
The exhibit spans a variety of medium, from more traditional painting and sculpture to installation and new media works – the custom application gives viewers the ability to view works of all types in one convenient location. Users navigate the US map to find artists from all over the country, learn about their motivation, view their studios, and even watch recorded interviews with the artists talking about their work. Additionally, users can find artwork and artists in their neck of the woods – by entering a zip code and an email address, they can have a custom list of galleries and museums emailed to them.
Additionally, Ideum has developed two custom multitouch screens to display the custom software, helping visitors investigate further into the incredible lives and artwork of these up-and-coming artists and explore what is happening today in American art.
More information about this incredible exhibit to come, as we get closer to the opening date.
For current information on State of the Art: Discovering American Art Now, please visit: http://crystalbridges.org/exhibitions/stateoftheart/
Open Exhibits is a collection of software and growing community, sponsored by the National Science Foundation (NSF) to help change the way informal learning environments, such as museums, change the way they share computer-based exhibits. (Ideum is the principal organization in the Open Exhibits initiative.)There was recently an addition to the Papers section of Open Exhibits that we would like to share.
Open Exhibits co-PI, Kate Haley Goldman and her colleague Jessica Gonzalez, conducted research at three of our partner museums (Indian Pueblo Cultural Center, The Maxwell Museum of Anthropology, and the New Mexico Museum of Natural History and Science) to better understand how visitors interact with multitouch tables.
Open Exhibits software running on multitouch table at the Maxwell Museum of Anthropology. The Maxwell was one of three museums in which research was conducted. The touch table shown is a (first-generation) Ideum Pro multitouch table.
The research looks at a variety of different aspects concerning visitor interaction including: dwell time, social interaction and a variety of behavioral and verbal indicators. The data suggests that for most visitors the experience is still novel, most visitors (73-82%) to our three partner institutions had not seen a multitouch table before. The stay time was longer for the table, than for any other object found in the gallery spaces. The full report can be found at: OE Multitouch Table Use Findings.
Cross posted from Open Exhibits
Our firm is probably best known for museum exhibits and multitouch tables, but we also have a software product called GestureWorks Gameplay. Today, we reached a new milestone as GestureWorks Gameplay Version 2 was released on Steam.
Gameplay is a unique application that allows users to create their own custom interfaces for PC games and applications. These virtual controllers can then be shared with others through the GestureWorks Gameplay website. There are currently 346 virtual controllers for hundreds of PC games.
Gameplay 2 improves and extends the features in the first version and includes that ability to connect to PC games with an Android phone or tablet. Check out this video which shows Gameplay 2 with Teslagrad (a fantastic Indy game you can learn more about here).
We are proud of the work that we’ve done with Gameplay. It has drawn on all of our expertise we developed over the years in design, user-interface, usability testing, and programming. We’re also very grateful to have support from great game partners and from Intel who have helped the product along in many ways. There’s more to come in the future, including an OEM deal with a major computer maker (sorry, but we can’t share just yet) and a new version of Gameplay with revolutionary features later this year..
The Presenter 55 and 65 each have the option of either a High Definition (HD) or 4K Ultra High Definition (4K UHD) display. The full HD 1920 x 1080 LED LCD display will display in bright, crisp format. If you want to take it to the next level, the 4K UHD has four times the resolution with 3840 x 2160 pixels. The ruggedized, hardened aircraft-grade aluminum frame and protective glass surface makes the Presenter a great solution for any environment, including public spaces.
The Presenter comes with many options including multiple computer configurations, which can fit seamlessly on the back of the unit. Our touch walls are designed to be hung either vertically or horizontally to match just about any application or use.
After being custom built in our studio, our Presenters are shipped with a 2-year warranty. The same folks that build our high-quality touch walls provide our excellent service and support. Our Presenter models are particularly popular with Fortune 500 companies, universities, museums and government agencies due to it’s exceptional performance and quality.
The mounting hardware is included with each Presenter model. If you need to be able to move the display, you may purchase a motorized stand which can transform the Presenter from a wall display to a drafting style or a flat touch table. The stand comes with wheels that allow it to be easily moved as well.
Contact us today at (505) 792-1110 ext. 1 or toll free in the US and Canada at (855) 898-6824 or firstname.lastname@example.org if you would like to discuss the Presenter 55 or Presenter 65. Be sure to ask us about our discounts for multiple purchases or educational discounts we have available.
Check out our video for the Presenter 65:
This morning, Paul Lacey, Chief Technical Officer and John-Mark Collins, Producer: Creative Services were invited to visit the set of 2 KASA to showcase some of the exciting projects we have been working on. They brought a Platform 46 touch table to show our most recent work for Coca-Cola for The World Cup in Brazil. Here are the two video segments from KASA TV.
Ideum was honored to receive one of the New Mexico Technology Flying 40 awards for 2014. These are awarded to the top 40 fastest-growing technology-related companies in the state of New Mexico.
Paul Lacey, Chief Technical Officer and Ken Willes, Executive Producer attended this year’s event on Wednesday, June 25th at the UNM indoor practice facility. They accepted the award along with a soccer ball that had been signed by each of the UNM Lobo players.
About Flying 40: Now in it’s 17th year, the Flying 40 awards are sponsored by the Business Outlook section of the Albuquerque Journal, KPMG LLP, New Mexico Bank & Trust, Technology Ventures Corporation, the Sandia Science & Technology Park Development Corporation and the UNM Athletics Department. To learn more visit: http://www.techventures.org
This August our new Prototyping + Usability Lab will be operational. (For those of you who are familiar with Ideum, this completes our second, “Building D” expansion.) A 4,000+ square foot flexible space, the Prototyping + Usability Lab will help support Ideum’s diverse media, software, and hardware initiatives. The Lab will support product development and custom exhibit work in a variety of different ways.
Testing and Usability
The space will have a testing and usability area with a dedicated Device Lab. Dozens of mobiles phones, tablets, game controllers, multitouch screens, motion recognition cameras, and other HCI devices will be permanently available for testing. This testing area will be used for our custom mobile, Web, and kiosk development and it will help support our GestureWorks Gameplay software which can be used a variety of Windows 8 tablets and Android tablets and phones.
The prototying space will allow us to more easily develop new concept multitouch tables like our prototype 55” Platform touch table which recently debuted at infocomm 2014. In addition, custom built exhibits from touch walls to touch tables and other types of computer-based interactives will be developed in this fully-equipped space. By separating our prototyping and custom work, we’ve also freed up additional production space to meet the increased demand for our multitouch table and touch wall products.
While the Prototyping + Usability Lab is mostly open space, a soundproof room is being constructed for our CNC router, power tools, and 3D printers. This quiet room will allow us to fabricate small pieces and make modifications to prototypes and custom exhibits.
Media Production & More
A video and photography shooting area is planned with a dual setup allowing a green screen/green floor in one direction and “living room” set in the other. The set section will be able to be configured in a variety of different ways. Dedicated studio lighting will simplify the production of exhibit content development, video interviews, product shots, and portfolio pieces.
Finally, the Lab will have a “showroom” area will house our multitouch table rentals when they are not out for events. This area will be used for visitors but we will be able to do video conferencing product demos.
Here are some photographs of the space as we are just getting started. We will post more photos as the build out continues.