The Blur Conference focuses on the new ways in which people are interacting with computers. This is first time this event has ever been held. So what is Blur about? From the conference webpage…
It’s easy to forget that the computer mouse is over 45 years old.
What’s not as easy to forget is that we’re now collectively getting used to interacting with computers via means and interfaces that have moved way beyond the keyboard and the mouse — the iPhone and Wii being the most prominent examples.
The truth is that we stand on the verge of a major revolution in the models of Human Computer Interaction (HCI). A revolution that will fly right past academic and into a world of retail, medical, gaming, military, public event, sporting, personal and marketing applications.
From multi-touch to motion capture to spatial operating environments, over the next 10 years, everything we know about HCI will change.
Blur is the only conference that is exploring the line of interaction between computers and humans in a substantive, real-world and hands-on way.
I’ll be presenting, “New Museum Experiences: Learning from Multitouch and Multiuser Installations” on February 22nd. I’ll also be on a panel that same afternoon talking about Kinect and our Open Exhibits module. You can learn more about the Blur conference on their website.